PHILIP GIANCOLA WRITER. DIRECTOR. PRODUCER

Death Stranding 2 "The Archivist" (Quest Spec)

Narrative Designer + Writer
A quest chain built inside DS2's systems, gathering the sounds of a world going quiet.

GAMES

DEATH STRANDING 2 / QUEST DESIGN / LINEAR DIALOGUE / BARKS / SYSTEMS INTEGRATED SPEC

An original quest chain, written as a spec in authored, systems integrated narrative design.

I have a deep admiration for Death Stranding, a game built almost entirely around the act of carrying something to someone, and the connection that forms in the distance between them. I didn't want to write fan fiction for it. I wanted to see whether I could add to it with a new quest line and a new character that felt like they belonged in the world, built from the systems the game already has.

The brief I set myself was simple to state and hard to do. Make fieldwork mean something beyond just going to an objective marker. Create a new character worth the walk. And deliver the emotion through play rather than cutscene.

READ THE FULL SPEC (PDF)